Content tagged construct3

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Tutorial
Beginner's guide to Construct 3
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Thanks for choosing Construct 3! Let's get started making your first game. We'll be making the Spell Caster demo game. You'll learn everything you need to know...

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Delta-time and framerate independence
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Framerate independent games are games that run at the same speed, no matter the framerate. For example, a game might run at 30 FPS (Frames Per Second) on a slow...

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Tutorial
Using Xbox Live in UWP apps
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Support for exporting Universal Windows Platform (UWP) apps is deprecated in Construct 3 and will be removed in a future release. Construct 2 is also scheduled...

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Tutorial
Construct 3's export optimisations
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You might have noticed that sometimes the Export project option takes a while to complete, especially with larger projects. This is because Construct is working...

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Tutorial
Checking for errors in browsers
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By default browsers don't display any error messages when things go wrong. This is so your experience browsing the web is smooth and not interrupted with lots o...

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Tutorial
Physics in Construct: The Basics
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Construct includes the Physics behavior, powered by the Box2D physics engine. This allows you to have objects moving with real-world physics. Click here to open...

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If you haven't already, check out the Physics in Construct: The Basics tutorial. That'll cover the basics you need to know before moving on to forces, impulses...

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Offline games in Construct
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Construct 3 and Construct Animate web exports can work offline. So long as the project has been downloaded once while online, the user can successfully load the...

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A common request is to customise Construct 3's loading screen. This can be done by using a loader layout, which is a special layout shown while the project is s...

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How to make savegames
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Construct 3 provides an easy way to make savegames . These allow your players to save the game , then come back later and load it from exactly where they left o...