I am creating a game where the Tile Movement behaviour is the primary form of movement for both the player and enemy characters. When an enemy is travelling in...
Can anyone tell me how to add a tiled background shape that isn't a rectangle? Not the image that is being tiled, but the tiled background container itself. I'm...
So, I'm making an editor for my game and I have my events set up like this. However when attempting to create a tile nothing happens. I Figured out that the til...
I'm having trouble trying to figure out how to place a tile and have it switch to the proper animation frame based off of other tiles that are around it. I have...
How can I make animated tiles? Water for example.
Hello I'm trying to find a way to automatically select the frame of a sprite depending on location/position relative to others, its often referred to as autotil...
I've tried to find information in tutorials, expressions, and general troubleshooting, but I'm coming up blank. Hoping someone might have done this before, or s...
I'm trying to get a waterfall tiled background to scroll seamlessly, but no matter what coordinates I use it resets at the wrong time. The tile's properties and...
I have a top down rpg using Tile Movement (snapping perfectly to grid - important!). I finally figured out pushing Rocks which is working nicely - it turns on/o...
It may sound confusing but please bear with me. I have made two different enemies on my platformer game. One with "Tiles Background" and the other one with "Spr...